FSX/FS9 Aerospatialle SA-319B Alouette III Hellenic Navy package. The Hiller Model UH-12 Helicopters first flew in 1948, and also entered U.S. Army service as the OH-23A through G. The combination of the helicopter model and that paint scheme is not realistic, because the real Lynx-variant is a WK88a with wheels, but the beautiful paint.
Minecraft army mods with guns. Error: Javascript is disabled. In order to have the full functionality of The Owl's Nest please enabled it. AI-Aircraft Editor and other tools AI-Aircraft Editor After having created an airport for FS9 or FSX we usually want to see it populated with AI aircraft. To achieve this you need to prepare the airport and write flight plans that direct aircraft from airport to airport. But you will only see a smooth AI operation when your aircraft find a fitting parking place at their destination. There is no binding standard definition how 'large' an AI aircraft model has to be.
To make things worse, the method that defines if the size of an aircraft fits on a parking spot differs completely between FS9 and FSX. To make AI aircraft populate your airport you often have to make adjustments to either the parking spots sizes or to the aircraft parameters. The scope of AI-Aircraft Editor is to allow changes of all AI relevant aircraft parameters. For each aircraft these parameters are located inside the aircraft.cfg, the model file (mdl) and the aircraft parameter file (air).
AI-Aircraft Editor deals with all three types of files. My intention writing this tool was to noticeably reduce the amount of tools needed to do this work (Explorer, Editor, AI BBQ, AFCAD, AirEd). This is a short overview over the set of features.
• edit all locally accessible aircraft folders • quick jump between all active FSX Simobject folders • quick jump to the FS9 aircraft folder • automatically makes backup of aircraft.cfg before AI-Editor makes first change • delete specific set of keys from aircraft.cfg • renumber [fltsim.x] sections • sort keys in all [fltsim.x] sections • change aircraft type (normal/helicopter/ai) in fs9 compatible air files. The AI-Aircraft Editor comes bundled with Jon Mastersons and as a separate package here in the. ADE9X Environment Checker ADE Environment Checker is a tool that helps to diagnose issues preventing Airport Design Editor 9x from working. Don't forget: whenever you have problems with ADE, your first point of support is the Airport Design Editor Forum at FSDeveloper.Com. But if you feel like investigating the background of your issue yourself, this tool gives you a start. And if you ask for help in the forum, the report you can generate with ADE Environment Checker contains valuable information which can make it much easier to support you.
While this tool was specifically designed to support Airport Design Editor, the tests and repair functions might come handy for every flight simulator used computer. This is a short overview over the set of features. Disfear torrent discography maroon. The ADE9X Environment Checker comes bundled with Jon Mastersons and as a separate package here in the. MAIW-Menu Creator Each MAIW package comes with a good Readme file, describing the units, models and airports included as well as giving specific installation instructions where needed. These Readme files are displayed once at the end of the installation. If you want to get back to them later, you most likely will have a hard time chasing the file on your hard disk. This is where MAIW-Menu Creator comes in.
If you point the tool to your MAIW root folder, it will scan the folder tree below and create a shortcut for each Readme found in your Start folder. For this purpose the new program group 'MAIW' is created. Located therein are the regional groups APAC, EMEA, LATAM & NAFTA.